MMK-126 King Takes Knight
Edition:
Marvel Knights (MMK)
Team:
None
Type:
Plot Twist
Flight:
No
Range:
No
Atk / Def:
Rarity:
Rare
Text:
Play King Takes Knight only during your recruit step and only if you control the initiative.
Choose an opponent. At the start of the combat phase this turn, if you control a Crime Lords character, that opponent gains control of the initiative.
Flavor:
I've lost a few pawns, but Murdock will lose everything.
Artist:
Aaron Lopresti
In Sets: